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cLeStA

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ok not bad

as you said in the beginning it is your style of how u animate but i think i know an easier way but thats preety good tho good job yea i agree with frankyboy7 can you do a stickman tutorial dose that deal with alot of shape tweening or alot of frame by frame pless show

Magical-Arts responds:

As I said to frankyboy7 I personaly don't like stick-animation but if the general public demands a tutorial on how to animate them I will put it in the my next tutorial, but as of now, no. (so if you realy want it to be put in you will have to show me that there is a desire among the people for it)

very orginal good job

GOOD JOB VERY ORGINAL THATS SOMTHING I HAVE NEVER SEEN DONE IN FLASH GOOD JOB i can see you got your own style i really like the button action very nice keep it up you could probly be really famous with somthing like that

BritishMoose responds:

Thanks ^^

LOL !!!!!!!!!!!!

wow funny i like it i would really like to know where did chu do most of your design work photoshop or Flash and good job with the voice acting and the sexual humor hahaha u should of added a nude scene hehe who played who in voice acting or did you do the whole thing

Sirkowski responds:

It's all Flash.

my opinion

sowwie alittle boring for my taste there was nothing but talking i think u should of kept going wit the fight scene you know go use of camera movment and ways to make it intence but yea next time alittle less talking and more different scenoriy

Xennethy responds:

Yeah, this is a direct parody from a scene in the game, so you cant really expect alot of actions right?
I'll try something with more actions in the future.
Thanks for watching ^^

wanna noo what i think

now thats what i call talent i sure will be watching ep 2 when your finish

JazLyte responds:

Thanks! Glad I read what you think hehe

not bad

wow heeeey how did chu do that camera movement spin that was tight good shit

TmsT responds:

Pretty nifty eh? I wanted to do some genuine 3D in the opening scene, maybe with scale models, but didn't have the time or budget. So I invented a 2D approximation, which is an example of why 2D is so much more stylish than 3D. All it is, is an animated 360 turnaround of the guy, with the background "fish-eye"d into a circle that spins in the background, with only a little segment of it visible onscreen. The earthbound objects, such as buildings, trees, grass, etc, are on this circle. Above it, the sky (stars + moon) is drawn onto a circle that rotates the opposite way but "meshes" (and overlaps) with the ground-circle like a pair of cogs.

If you like, these rotating circles can then be placed inside objects that can be flattened a little bit for even more imitation-perspective. Go nuts, experiment. I've improved on the method you see in this animation, since last year.

I don't know if this techniquealready existed before I "invented" it, but I call it Kepple-3D or K3D anyway. :P

rotoscoping fun yea rirte

hell nah i bet that took u hella timws and frames just to d o that one scene

Tamasan responds:

Well I think it took 4-5 hours but I only drew like 6 seconds of fotage. Thanks for the support!

im open to anyone for idea, opinon, chat, advise or even just to get to know you or to me a friend hahahah cum check me out on im mostly here for animated clips and submiting my animated work. Please give me construction criticism.

Clefawn Holland @cLeStA

Age 37

Animator

Sierra College

California

Joined on 6/23/07

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